I've followed Simon Fuchs work so when I saw he released a Maya/ZBrush tutorial recently for modeling a Military style Radio, I jumped at the opportunity to try it out. The project allowed me to pickup a few work flow techniques plus I learned about a bunch of new Maya/Zbrush scripts / plugins that I've added to my daily use. Block-out in Maya, Details in Zbrush and texturing in Substance Painter. Renders are done in Marmoset Tool Bag 3. Overall the project was a lot of fun. Thanks Simon!